Anyone can watch any battle by clicking on the checkpoint, & clicking the eye to see which side wins. Points received areEach guild’s members start from their designated camp in one of the 3 corners and has a chance of claiming all, or most of objectives (checkpoints) to receive the most points in the face of clashing with other guilds.Teams can be defeated either by guild guards or other guild’s members who seek to battle at the same place. Guild camps are represented by their chosen flag.When a guild defeats the guild guard, the guild receives points as well as the guild member. ObjectiveĬamps are guild starting points whereas the others are all places where you can receive points. At first, the inhabitants of all checkpoints are “guild guards” or one boss-like creature that is level 180 created by Castle Clash to defend a checkpoint.There are many types of “checkpoints” or areas and here they are: Provided by the courtesy of Castle Clash Wikia. Guilds who have chosen the same time slot are sorted into the same division as another 3 guilds who did as well.Guild members attempt to win over “checkpoints” or areas by claiming the area by defeating the inhabitant. Only 800 guilds can choose a single time slotįour guilds are chosen from the top 1,500 guilds by guild rankings.To travel to an objective further away, the time required will be the total time required to travel all paths to reach that objective.Level 100 + heroes are only granted entry (Castle Clash Fortress Feud rule). Although in the Royalty Guild, we value user’s decisions in such important events especially in what time the Fortress Feud event should occur.
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